RTS

Episode 232: Warcraft III

Wasn't this site supposed to be for a video game podcast?  Last Time on Video Games makes its triumphant return, with the precursor to the biggest MMO of all time, Warcraft III.  It's got heroes and creeps galore!  Can the Last Time guys guide Orc Jesus to stop the invasion of The Legion?  Or will totally reasonable hero Arthus fall to the scourge and conquer all of the World of.... Azeroth? Aslo featured: More wood than you can handle.

Episode 180: You Build Your Walls, I Dig My Hole [Stronghold]

Good fences make good neighbors, and better walls make corpses of your enemies!  Manage the happiness of your ingrate peasant population as you try to stave off endless attacks from your political rivals.   It's easier if they're entertained, though, so train that one bear the hunters brought back to dance, and see if that gets them off your back for a while.  What's that sign say?  Wolves in 10 minutes?



Boiling tar on your downloads!

Show Notes

(01:45) Proving that we live in the worst Star Wars AU.

(03:15) Alex won the Great Island 'Dex Completion Challenge.  Also Ed.

(05:00) Generic villains, represent.

(07:45) Apparently, you can also say "March 9th as Miku", so obviously this happened.

(08:45) So... shiny!

(13:30) Europa, for the interested, is apparently the mother of the Minotaur.  Contrast with Europea.

(19:15) Too much moe.

(24:30) In case y'all don't know what a Caesar cipher is.  It's named this way because Julius actually used it to protect military intelligence.

(30:00) Food!  Farming wheat: OP and supply-chain accurate.

(34:30) We were all wrong.  Pikes are long spears meant for blocking horses, and a halberd is a spear with an ax on the end.

(48:00) Celebrating the rank and file.


Next time on Last Time, Contra III!

And then the war came to
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.

Episode 177: Battleship, In Space! [Metal Marines]

Nothing says "thrilling mech warfare" like building a single, non-reusable launch pad for a mech, then mostly letting it sit there while you pepper your opponent with missiles.  That said, upgrading to a shiny golden form is definitely on the thrilling side of the spectrum, so it might balance out in the end.  Join us in our fight to stop a vague villainous threat from being menacing in our general direction, and see whether our AA screen is tight enough.



Missile straight to the download!


Show Notes

(07:30) I was trying to find a good video on Pokéball seals, but the first video was terrible, and the quality just got worse, so have a video about awful balls.

(14:30) It's a cooking fun time.

(18:00) Heroes of flame symbols.

(24:00) Orca looks much scarier than I had imagined.

(29:00) I love the swinginess of this game, but the art on some of these cards...

(32:30) Kado.

(40:00) No, no one wants to be your mommy.  Unlike poor Cubone, and its horrible fate revealed in the Sun entry.

(42:00) MARINES!  They do not get upgraded to level 2.


Next time on Last Time, Alex Kidd: The Lost Stars!

Ask us our Super Zodiacs at
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.

Episode 175: Fu-Sion-Ha-ha-ha-ha [Impossible Creatures]

In a world where fusion is not just a cheap tactic to make weak animals stronger, some crazy people thought it would be a good idea to invade a geologically confusing island chain and create some of these fusions.  From tiger-scorpions (tigions?) to wolf-mantises (mantolfs!), our 1920s action hero will use a variety of abominations to nature to help discover the mystery of his crazy-scientist-father's past, and maybe his own true nature.



Download from two different sources to create a more powerful download.


Show Notes (Notes for the Show!)

(04:10) Gal*Gun Double Peace: Watch at your own peril!  18+

(05:00)  Here’s the Mutant League Football Kickstarter if you’re interested.

(11:00) And here’s the total on the BattleTech and Yooka-Laylee Kickstarters.  Both made an unreasonable amount of money.

(15:30) Escape Rooms!

(20:00) Impossible Creatures!

(24:30) The opening cut scene.  The name is actually Rex Chance.

(26:00) I was going to link the opening to NASCAR Racers, but it’s so terrible I refuse to subject anyone to that pain.

(35:00) Ranking the impossible.

(41:30) Extra Credits on Super Mario Bros 1-1.


Next time on Last Time, both Bubble Bobble and Space Invaders!

Invade our space at
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.

Episode 161: Kill the Cows [Lords of the Realm II]

Never before has an RTS been so attached to a turn-based resource management system. We have, of course, seen the opposite, but this has a lot more... swords? Everyone likes swords, so we can promise that this game will definitely be cool. Farm meat and wheat, feed peasants, conscript and tax the daylights out of them, and make yourself some sort of proprietor of a large chunk of land!



Feed downloads to the peasantry for more troops.


Show Notes

(04:30) Survive's trailer at least seems pretty Kojima.  Also, spoilers about Tyler's adventures, it was literally just one more mission.  Speaking of voyeur showers, you can apparently smell awful...

(08:00) Some Hideo-PA.

(08:10) Clarification: Absol's face is too human.

(15:00) Space Hulk: Deathwing, new and FPSy.

(18:30) VNCreator! Can you make one better than that pigeon one?

(21:30) Cinematic magic.

(32:00) So many problems with the combat.

(41:30) Strategic ranks.


Next time on Last Time, Mario Golf!

Power... SHOT!
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.

Episode 151: B****** Don't Know About My Additional Pylons [StarCraft]

Zerglings, Templars, and Siege Tanks, oh my!  The game that was so popular, it basically launched e-sports as a concept.  Dive into struggles of 3 races as they vie for galactic territory and, much more locally, a lot of natural gas.  Have some exterminators and get ready to roll out!  It's much more than Warcraft in space.



This download requires more vespene gas.


Next time on Last Time, Wonder Boy!

It's a wonder he's not dead.
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.

Episode 110: I Hope I Look That Good in My Castle Age [Age Of Empires 2]

Experience with us the sublime joy of collecting massive amounts of resources so you can turn them into units and spread them across the country to find your opponent's last piece of wall.  Somehow, that counts as a stronghold.  Imagine the king of a great nation huddling in a ruined tower while the Mongol horde descends upon him.  Also, a lot of farming.  And building walls.  So, a lot like most of history.  Strategy!



Mongols and Vikings and Downloads, oh my!


Show Notes

(02:30) Analogue: A Hate Story sounds fun.  Salt is definitely amusing if you want more pirates in your Minecraft.

(02:45)  Awesome enough to get its own timestamp note: Towerfall!  This War of Mine is interesting, but gets boring fairly quickly.

(04:00) A brief discussion of the horrible anchors that are online ranking systems.

(11:00) Apparently the city in AoT doesn't have a name; it's just "the Walls".  The various districts do have names, though.

(12:45) Remember, kids, don't be a publicized criminal or you might spontaneously die of a heart attack.

(14:30) Dino D-Day just looks amazeballs.

(16:30) The Golden Grin is definitely not free.

(17:15) Zach's newest pastime: Dynasty Warriors 8 Empires.

(20:00) Batpires!

(26:30) RTS fun times!

(28:30) A quick critique of AoE2's lack of civilization differentiation.  It's there, but it's subtle.

(30:30) This game's 4 resource system.  We discuss the optimal number for a bit, but 0 is a valid options, so it's probably personal preference.

(36:00) While it doesn't look bad, lack of visual distinction between ages can be a problem.  What's the difference between these two ranged units?

(38:00) Win conditions and their relative ease.

(46:45) Rankings?  Have some!  Nobunaga's Ambition, Baseball, and King's Knight all get slotted on the list.


Next time on Last Time: Chief?  CHEEEIIIF!
It's Halo.  Let the flame wars begin.

Pistol OP.
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.

Broken Controllers: Crafting the Stars

    So I've mentioned that I'm playing a lot of Starcraft 2 and I felt that it would be a good entry into our Last Rant segment; stealing some of Tyler's thunder. Starcraft as a, I hesitate to call two and a half games a series, game and I have an interesting relationship. Which basically means I suck at it. The game is in my personal opinion the best real time strategy game that is currently available followed closely by only Starcraft Brood War.

    Now that is a pretty big statement I know but keep in mind that Starcraft, the original, is STILL sold in stores on the shelf fifteen years after its original release. Its staying power can be easily attributed to the sheer balance of the game. When the first game released other strategy games like Age of Empires were built around a basic setup of every "race" had the same units with maybe one or two unique and special units. Starcraft changed the formula and each race has its own playstyle and strengths. For the record all three hosts played Terran. Each race also contained a variety of units that could be used to differentiate themselves and play well, Tyler preferred nukes while me and Geremy leaned toward more conventional options.

    You said it was about Starcraft 2 not 1!

    Yes I did, and in this case I wanted to give some basics.

    Starcraft 2 Maintains this same paradigm with some of the star units making a reappearance in the second game. Terran still get Marines and Siege tanks but can no longer build foot medics, they're now the dropships, or Goliaths. While Protoss lost the Dragoon and the Reaver but kept the Zealot and the High Templar. On the front of the evil Zerg they did not lose their icons of Zergling and Hydralisk but they received, as did the other two, more units with new jobs.

    One thing that really causes Starcraft 2 to stand out as a unique game is the difference between its campaign mode and its multiplayer mode. Currently only the second campaign has been released, the Protoss is the final one that we are all waiting on. The two are different in many ways. The Terran Campaign included units that were completely unavailable in multiplayer while the Zerg included upgrades to their units that weren't carried over. Personally this intrigues me since Starcraft is a game about practice and reaction but campaign, other than teaching the very basics, doesn't teach good multiplayer habits which in many other games I've played generally does. While that isn't a terrible thing it is a little strange. Of course as my fellow host pointed out when we were discussing the game it does allow the guys at Blizzard to throw in some things that may have been thrown out of development into the game. Well lets roll into some more interesting things shall we?

    As I said above this game is all about the practice and rewatching games that you have played to see where you could have done better. I'm terrible at this game and it is difficult for me to see where I made a mistake especially in games that I have won. Clearly if I won I made the right choice. Well in Starcraft that isn't quite the case. I've found even when looking at games I've won I can find some things wrong with my actions. A classic tale that I had was I scouted a opponent and saw he was probably looking to go air harassment and armed with that knowledge I did absolutely nothing about it. I won the game but it was a moment that even as I type I'm trying to facepalm. You see each build and unit has something that can hard counter it. My prefered Marine, Marauder, Medivac can be hard countered by protoss colossi or enough Ultralisks. The game is just so well balanced that while people can claim that things are overpowered but in reality most are just a new challenge that you have to deal with.

    You've heard me mention that I was a Bronze League hero and you may have wondered what that meant. Well Starcraft 2 employs a matchmaking system that often will put a player up against another one of equal skill. Now this can feel broken especially after you go three games straight without a win but stepping back shows that it recalculates and often you'll be facing down people on your level or at least near it. Eventually of course you will jump to another league and keep moving. At time of writing I have jumped into Silver league which means I'm no longer in the true scrubs division but still nothing to really brag about. And while I haven't played really any the game continues to have games that are geared towards one specific thing that doesn't affect your ladder rankings. This is the arcade, as I stated I have no experience with it but I assume it consists of all kinds of game modes that people dreamed up.

    All things considered my only real criticisms of the game stem from the need to login to battle.net, Blizzard's multiplayer system, to play the game and earn any kind of achievements. The other is that I don't care for the game's menu layout. I had to look up on their website how to create a game to practice against computers, which isn't really a truly big problem but it was annoying and I shouldn't have had to.

    In short if your computer can run the game go buy it. It is hands down the best game that has made its way onto this blog or podcast thus far. Even if you don't play the multiplayer the varied units and characters will make the campaign fun to run through multiple times.

    With that I leave you with. . .

    Nuclear Launch Detected.

    Damn it Tyler!