Square Enix

Episode 139: Phantom Train of the Opera [Final Fantasy 6]

Rivaling our list of SNES classics enters another great contender. Complete with drama, 2D fighting inputs, and a huge cast, this game is sure to rock the (air) boat. Just don't forget to let Cid fix ya up.



Best blitz? Download!


Show Notes

(02:00) Need to tie Earthbound to Undertale?  Here's some (potentially lacking) evidence!

(09:30) Finish your tweet.  Many meme.

(11:00) Fire Emblem: Fates didn't quite deliver the complex story telling Zach expected.

(21:00) Game whales!  Opera!  Train suplexing!  Octopi?

(25:00) Not without its flaws: the shambling opening, party configuration, awkward mechanics moments.

(47:00) History lesson about swords.

(1:05:00) How high will it go?


Next time on Last Time, Bayou Billy! A significant downgrade.

Now this is a knife!
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.

Episode 118: Dumb Quest For Babies [Final Fantasy Mystic Quest]

The most mystic thing about this game might be how you manage to carry 40 sets of armor and weapons on you without collapsing.  Link does that all the time, though, so I guess it's fine.  Join us to do the most absolutely generic questing because crystals n' stuff.  Also, some archfiends or something?  *yawn*  I'm gonna go throw bombs at the skeleton.



Press 'L' or 'R' to cycle through our downloads.

Show Notes

(43:00) Ranked up!  Age of Empires 2Halo, and Alleyway today.

Next time on Last Time, Castlevania: The Advenure!

Whip out a whip joke at
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.

Episode 101: Reverse Stockholm Syndrome [Chrono Trigger]

You know what screams classic SNES era RPGs?  Dragon Ball Z!  Oh, also one of the best RPGs ever, too.  I feel like Chrono should speak up for himself more often, though.  Why does he have a katana?  Seriously?  Oh, well, it's pretty sweet anyway.



In the year 1999, this download would have taken about 4 hours... in the future!


Show Notes

(01:30) Hitler's ass!

(03:00) Anther's Ladder is not nearly as intimidating as it looks or sounds.

(05:00) Half-naked is a valid combat strategy.

(08:20) The new Frieza is just... Cooler.

(11:00) Goku and Frieza are the best of friends, I hear.

(16:00) Plot time!

(20:00) Some gripes about the ATB system in general (not just in this game).

(30:00) Whining about the silent protagonist and some occasionally poor signposting.

(39:00) Discussing the hero's motivation and themes in the game, not to mention potential metaphor.

(48:00) Back to the ratings!


Next time on Last Time, Crazy Taxi!  Insane, yo!

Come grab some cab-farers with us at
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.

Episode 91: And They Couldn't Put Humpty Dumpty Back Together Again [King's Knight]

Remember those epics where knights shoot their sword lasers at things? No? I mean... Zelda's an epic, right? Anyway, join us on a magical adventure to save a princess and rebuild the king!



Downloads are the new powerdowns!

Show Notes

(00:40) Ed joins us!

(07:10) From the people who brought you Layton: Weapon Shop de Omasse.  Related: Jacksmith.

(12:40) John Wick was pretty decent.

(16:30) Sm4sh!

(20:00) Gihren's Greed is a pretty sweet looking game.

(30:00) Dragon Age: Inquisition is Zach's current conquest.

(38:30) This week's game: Bar USA, Monster at Law.

(50:00) Killer Bee: master rapper.


Next time on Last Time, Fallout!

Rad-X for sale at
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.

Episode 72: Beating Up Wizards For Lunch Money [Final Fantasy II]

Hark, and listen, for I shall tall ye a fantastic tale. You see, long ago, in the land of Baron, the king was a dick. Also, there was this guy who commanded their sweet airship force who was less of a dick, then redeemed himself. There were some other people, too, who could throw fireballs and stuff, but it's mostly about airship dude. He had great hair!



Our download might cost all your MP... and your life.


(01:00) Pretty Guardian Iron Man.

(02:00) Payday 2!

(07:30) League tales.

(12:30) Pretty Guardian Sailor... Those eyes...

(15:30) Final Fantasy: subtitles.

(18:40) Now you, too, can watch text walls!

(23:00) The intro isn't super interesting, largely due to lack of variety in combat.

(30:00) Rydia!

(31:00) Interesting mechanics: ranged weapon ammunition, hand preference, row assignments.

(33:00) As a side note, the DS intro makes this game look much better.

(36:00) The Antlion.  This thing.  Signposting problems.

(39:00) Lack of descriptions on items and rotation characters make progress somewhat lackluster.  Not to mention there's some overlap between characters.


Next time on Last Time, Pac Dug!

Wakka wakka!
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.

Episode 44: The Secret is Killing Things [Secret of Mana]

Considered to be one of the greatest SNES games ever, this week we're tackling the story of a hero who must save the world... for Reasons!  Grab a ton of different, but mechanically similar, weapons and bash some baddies to victory!



The real secret is the download!


(05:00) Synchro Summoning makes no sense.  Geremy talks Hearthstone for a bit.

(09:00) Stupid electric gloves.  Also, creepy girl!

(15:00) The wonders of Zach's new computer.  It makes Ghosts want to die!

(18:30) Despite lukewarm critical response, MechWarrior Online sounds pretty good.

(21:30) Somehow, people took Tyler's standard screenname in the login engine for Sins of a Solar Empire: Rebellion, which is a pretty fun game.

(22:30) Secret of Mana trivia!  Related to Enix, if you want to start a journey into madness, start here.

(27:30) You pulled the sword, so now you're the guy.

(33:30) Santa manages to beat Darkseid every year.

(38:30) Is the menu noise of the Wii annoying?  Let us know!  Also, we talk about the novelty of key mapping.

(44:00) Magic!  The ring menu is interesting, but not a great idea.

(51:00) Final thoughts: probably skip this one.


Next time on Last Time, Operation Wolf!

Grenade chickens!  With no obvious segue, you can contact us at
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.

Episode 31: Menu Battle 64 [Ogre Battle 64]

Team, assemble!  You hit him with that thing you always do, and I'll flip a coin to determine which spell to cast!  Afterwards, we can walk through town and, if they think exactly like us, we'll free them!

This week, it's Ogre Battle 64, the game of tactics and valor on the battlefield.  Join us as we find out just how many soldiers it takes to get to the center of a fighter!



Is your alignment right to Liberate or Capture our download?

(00:55) Games and us.  Specifically, ones with which we've interacted lately.  DoA is a game about... fighting.  Seriously, though, it's got a pretty decent story and gameplay.  The 3D fighter with combat damage we mentioned was apparently Tao Feng: Fist of the Lotus.  If you're in the market for used... anything, 2nd and Charles is pretty awesome.  Black & Read in Arvada is a superb books and music store.

(05:30) Anima looks so amazing, it's almost sad that we'll likely never play it.. No, Jean, don't do it!

(08:00) Pokemon Pinball! Tyler's current high scores... there may be a preference there. Nintendo had humble, and quite different, roots. high scores, All the wizard modes.  It allows you to play a mean game. Alex's parents own a Xenon table.  Read the Notes section.  My hobby: replacing hyphens.

(13:00) The mysterious overlap between RPGs and tactical games.

(14:30) OGRES!

(16:45) Tome of Innaccuracy.

(22:00) This game has loooong battles.

(24:00) Pedras hurt them if they hurt you.

(28:30) This game is deep, man.

(31:45) Decision making.

(34:00) The reward pacing of this game is a little odd.

(37:00) This game is somewhat about minmaxing.  Also, it has a story? History lesson!

(43:00) A brief commentary on whether a game that is narrative-centric should just be a movie.

(44:30) Some discussion about the necessity for rational humans to justify realistic violence within the game's story.  It's a meaty topic that we don't nearly cover.  Also, for some reason it seems easier to do this in a tabletop RPG than in a videogame.

(47:40) Spec Ops: The Line deals with the aforementioned subject through our favorite medium!

(50:40) Apparently not feeling weighty enough this episode, we dip into a discussion about videogames as an art form.  I would ammend our discussion here that videogames may already be art, but be truly transcendent were they to meet the criteria we outline here.

(51:30) Final thoughts about Ogre Battle 64: It's pretty good!


Next week, Super Metroid!  Get read to explore and shoot things (not necessarily in that order).

Morph ball on over to us at
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.

Episode 19: Mario for the Money [Super Mario RPG]

Crazy antics ensue when you press the right button to really whack that guy with a hammer.  This week, we tackle the RPG classic that spawned a whole mess of odd titles featuring the mustachioed plumber.  It's Super Mario RPG: Legend of the Seven Stars.  Yes, that subtitle is super necessary.



Press A to right before downloading for extra damage!

(02:30) Potato burgers!  They're magically potato.  Also, the current state of lab grown meat.

(05:00) Man of Steel, a movie with Superman!

(08:50) Not corrupt leaders!  Charlemagne was awesome.  I may have talked up Sukarno a bit, but he wasn't terrible.

(14:30) Pandora's Tower for the Wii!  Looks pretty decent.  Couldn't find the review I originally read for it, though. 

(15:00) JRPGs and turn-based combat.  Characterization is cool!  We get a bit distracted on other games here.

(23:00) Back to turn-based combat.  Star Ocean is pretty cool.  If you've never played FFX, it's pretty decent.  For the combat system thing, check out the right side of this image I found on Shamus Young's site. Another pretty decent TBC system, Wild Arms!

(28:20) Kind of a tangent, but here's a good description of how it feels to be shot.  On a lighter note, levels of abstraction in games!  Dwarf Fortress!

(31:30) We actually get to the game.  It's Mariorriffic.  Geno and Mallow are... not super setting appropriate.  Geno for Smash, btw.  The timed hits make the combat more engaging than Final Fantasy and the endless battles.

(38:00) The visual style is mostly this the entire game.  Neutrality!

(40:00) The weird design choices Square made with the setting.

(44:00) Better engagement through environmental interaction?  Golden Sun!

(47:20) Do you make up stories for plotless games?  Let us know!

(52:30) SLAP!

Next time on Last Time, it's Bases Loaded.  Batter up!


Catch a slow ball at
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.

Last Rant on Videogames: Inside the Cylinder [Terranigma]

The recent subject of my gaming focus in the last weeks, aside from copious copying con Kirby, has been a game I've never heard of outside of randomly finding and playing it years ago.  Given its pedigree, I have no idea how it flew under the radar.  While it definitely has its flaws, this is an Enix title from back in that company's reign over stat heavy games.  It's bizarre, frantic, funny, and provokes a bit of introspection.

The game is Terranigma.  I've put off playing it for some time because I wanted to do it for the show, but it doesn't seem that it's ever been republished in any form.  What's more, this title never got an official North American release.  The only official English version was the European release.  This is mildly disappointing, since this is one of the most memorable games from my early teenage years.  Along with Soul Blazer and the mechanically similar Illusion of Gaia, the game's thematic focus is on reincarnation and the protection of the world from dark deities bent on dominating creation.

To be honest, I had misgivings about the fond memories I had of this game when I started playing again.  You start in a calm village during the presence of what the villagers call "crystal blue."  Basically, they're soap bubbles that fly overhead.  The town is peaceful and everyone seems to be getting along fine.  Ark, your character, is being woken by his childhood friend and unofficial girlfriend after sleeping in for too long.  Being the town hooligan, Ark sets off to cause trouble and, with varying amounts of sincerity, apologize for the last week's misdeeds.  Eventually, he is goaded into breaking down a door in the village Elder's house that was never supposed to be entered.  Upon doing so, your peers bail with excuses of mild maladies, leaving you alone to explore the old man's basement.

At the bottom, you find the game's menu.  Seriously.  It's actually an interesting concept.  The basement contains a small box, which in turn contains a pocket dimension that has acted as the prison of a small pink winged... bat thing named Yomi.  Yomi bequeaths the box and his dubious quality as a servant to Ark.  The menu in this game is contained within the box.  When you access it, Ark wriggles inside and navigates the contents through Yomi as a cursor.  Instead of a list of text, there are objects in various rooms that serve various functions.  There are instructions on the various techniques you can perform, game settings, rooms full of your arms and armor, and a tiled room full of miscellaneous items.  You can't actually walk around it aside from the introduction, but it's a neat way to do a menu.

At this point, however, the world start falling apart, and it's all your fault.  With the exception of the elder, all the townsfolk, your friends and family, are frozen in some sort of crystalline state.  The old guy sets you off on a journey to return their souls to their bodies by conquering several towers across the land.  Ark is now the first person living in the village, with the implied exception of the elder, to set foot outside.  This is where it started to get a little less amazing.  Outside has a weird fishbowl lens effect that's quite distracting while walking around.  The underground is a barren wasteland filled with lava and strange crystals.  The towers are externally identical, though contents may vary.  This section basically serves as a tutorial for the game, though it starts to get monotonous rather quickly.

The combat is a lot of fun, however.  There are a fairly wide variety of moves available, and different moves are more effective against various enemies.  Combine this with the fact that our hero's favored weapon is a spear, one of my favorite and seldom used fantasy weapons, exploring dungeons is pretty entertaining.  The world maps throughout the game are SNES era FF-esque.  It's a big, roughly 40 degree from perpendicular view of the landscape.  I do rather like Ark's little traveling ensemble.

After returning everyone to normal and getting a sweet cape from your sweetheart, you find that you must resurrect the entire planet.  All life is gone, and it is up to Ark to play god and bring everything back to life.  Yeah.  Things just got really heavy.  Ark proceeds to play god and resurrect all life on the planet.  There's a lot of implied incarnation going on here.  What's more, it's actually an acknowledged fact that this happens, as there are people later who have the ability to remember stuff between lives.  This isn't just a bunch of charlatans, either.  One guy uses his keen memory to help guide entire societies to betterment.

It was about the point that I was wandering around the first topside dungeon (you live underground, it seems) and I was having doubts about continuing the game.  It was fun, but the plot seemed to be going nowhere.  I stuck with it, however, and I was treated to some amazing things.  I said earlier that this game has a rocky start.  That's only because you're seeing the side of the cliff you jumped off of to get to the sea of awesome.  There are many wonderful scenes in this game.  You help manage economies, meet alternate reality versions of people you know, get killed by yourself in a manner that doesn't constitute suicide, wake up in after a nice night in the inn to a completely destroyed zombie town, and have super fun time adventures with a lion cub.  There's a particularly dramatic scene with a mountain goat.  This makes more sense knowing you can talk to animals for a while.

The combat never really changes, but the enemies do, so your tactics may vary a bit over the course of the game.  Honestly, I use the rushing-jumping attack 90% of the time, and that seems to suit me well enough.  There's a lot of stuff to collect and a fair amount of flavor in the world that could go unnoticed if you're not into looking for that kind of thing.  Basically, it's a combat-heavy LttP style game with some decent puzzles and super heavy themes.  You're basically god.  Except for the two things that are more godly, but you stab them in the face eventually, so it's all good.

This game continues to stand out as a rather enjoyable romp with a light to medium treatment of some heavy topics.  The experience is fun and engaging, and the ambiance is palpable at times.  If you happen to have some sort of Super Nintendo device, or a close facsimile, I recommend trying to find a cart.  Or do what I do.  Not that that's an endorsement of any kind.

Episode 11: Really, You Should Be Listening to Episode 64 [Ogre Battle: The March of the Black Queen]

We've been attacked by another guest host!  This week, we talk Ogre Battle, among other things.  This week is pretty heavy on other things, actually, but it's 92% by volume videogame related.  Can you battle ogres with the best of them?



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(00:30) Zach!  We've mentioned him basically every episode and now he's here, like a specter from the ether.  I'm neither confirming nor denying this, but he might be a regular from now on.

(02:50) We hit the wall flying.  Or throwing.

(03:45) What we've been playing.  It's actually different this week!

(05:15) Griefing.  Also, XCOM.

(06:35) More Naruto madness.  This stuff is crazy awesome, regardless of whether you like the show.  Big on style.

(09:30) Pokemon!

(10:50) Pixelmon, the super awesome mod for Minecraft where you play with Pokemon on the map.

(12:40) Myths and legends in games and how they're dead with the Internet.

(15:30) Commensurate rewards for secrets in games and the 3D platformer collection craze.

(20:00) We finally get to the game of the week.

(23:40) A special point here: you are punished for using your best teams.

(25:40) Zach has causality issues.   Also, the Tarot system.

(30:00) We talk a bit about unit promotion that may make you think that this game sounds cool.

 (32:00) Plot!  We were told there was one.

(36:00) TL;DNL: There's some potential here, but it's wasted.  Go play Ogre Battle 64 instead.

Next week, we look at another series progenitor, The Legend of Zelda.  Zach will be joining us again, so expect outbursts of some sort.

Wander through caves and get a sword at
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.


Episode 6: Really, More Like the First Fantasy [Final Fantasy]

This week we tackle the progenitor of a mighty series!  Be thrilled with tales of dazzling magic, amazing sword fights, and lengthy fetch quests!  Final Fantasy, while not really resembling the plot drenched behemoths it would become, is a fairly enjoyable game.  Give us a listen and find out why!



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(1:00) League of Legends.

(4:00) Final Fantasy

(5:20) The 6 Classes

(8:20) Beginning the Game and our Parties

(10:00) Compared to Dungeons and Dragons

(13:30) The Chore of Random Encounters.

(18:00) MP vs. Tiered Spells

(22:30) Yay Fetch Quests!

(26:00) Our history with Final Fantasy.


We weren’t sure what we were going to play next at the end of this episode but, Spoiler Alert, it’s the classic Super Mario Bros., the first videogame Geremy ever played.

Wanna rescue a princess? Join us at
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.

Episode 1: Welcome to ActRaiser [ActRaiser]

Hey, folks! It's the first episode, wherein we try to get this show going. Sadly, ActRaiser did not give us much to work with, so there's a bit of fluff. That said, the show notes are at the bottom of this post. Also, I've got an embedded player on this post, in addition to a download link, so choose your poison.



Remarkably useless spells and downloads!


Show Notes

(0:30) What is this podcast and what is it about?

(2:26) Who are the hosts?

(5:00) ActRaiser!

(8:32) The Enemies of ActRaiser (Besides Itself)

(10:00) We try to remember the individual levels of ActRaiser, we talk about the Bosses instead.

(11:16) We discuss the Simulation game within ActRaiser

(13:15) Why the boss fights in ActRaiser suck.

(15:10) We talk about Castlevania instead. We played it prior to ActRaiser, but didn’t record an episode, though both of us gave it very high marks.

(16:25) We play god on playing God, and try to figure out a way to improve ActRaiser.

(20:30) ActRaising Powerups.

(22:30) Your Angel Sidekick.

(25:10) Satan Vs. Dracula

(26:00) Concluding thoughts.


Next week, we play Sonic the Hedgehog for the Sega Genesis, and see if the Blue Blur fares better than God.

Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.