Episode 39: Pirates are Cool, Oh My God [Uncharted Waters: New Horizons]

After a "totally planned we swear" hiatus, we're back with what might be one of the most awesome games about sailing and pirates ever. Also, there are assassins. It's also not the one you're thinking of. This week, we trade, steal, and sail our way to world domination with a remarkably accurate map of the 1520s!



Downloading now decreases the overall price of downloads in this country, allowing you to sell them for more in Turkey! 

(01:00) Giant turkeys and ice worlds.  Also, adorable.

(02:30) All the stuff we've been playing.  Zach's playing LoL now, so officially everyone in the world is.

(07:10) Dat noise.  You seriously had to listen to this every time.

(08:30) Did someone say pirates?

(13:00) On a tangent, a game about a time traveling thief musician.

(14:30) Shanties!

(16:20) We talk (read complain) about game pacing.  Arkham Asylum allows you to look around and stuff during the opening scene.

(26:00) New Horizons' cutscene problems: early 16-bit sprites moving around randomly is not entertaining.

(28:00) This game has 6 discrete scenarios.  Like some other game by the same company.

(30:00)  Go get famous.  Discover the dodo.  Attack everyone!  Sell stuff and invest in cities!  There are a ton of different ships.  Sail the entire known world.  Just skim this really quick to get an idea of the scope.

(35:00) You will likely end up with multiple food ships, like the Food, the More Food, the Pantry, or the Fridge.

(36:00) Naval combat is broadside, but you don't really have much control over what happens.  Your team just kinda mills around.  You can also duel people.  Fun.

(42:00) Crew is expensive.  It's like they eat or something.

(43:00) This game as a sweet mercantile system.  You can affect the price index of items in a port so you can buy stuff for cheap after selling a ton of similar goods there, then take the more expensive items to ports with higher price indices.  It's objectively great

(50:00) Like sea-faring exploration and being a merchant?  Play this!


Next time on Last Time, we're achieving supersonic speeds with Mach Rider.

Zoom on over to us!
We're in the post-apocalyptic future at
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.