Valve

Episode 105: Die Hard in an Underground Secret Science Laboaratory [Half-Life]

This week, we take a look at a fairly well regarded shooter lauded for its cinematic storytelling... and then proceed to harangue it for exactly that reason.  Dive into the depths of Black Mesa with us and find out what makes Gordon the Freeman.


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Show Notes

(01:40) Seriously, this lasted less than a week.

(06:30) If you like Mega Man, check out Azure Striker Gunvolt and Might No. 9!  I'd be surprised if you hadn't heard of them, though.

(08:30) Falling in London is fun!  So is the new Mario Kart DLC.

(16:00) David Tennant as Not-The-Riddler.

(16:45) Geremy's first thoughts on Chroma Squad.

(23:00) Somehow, Zach's the first of us to play Republic Commando, which is now a decade old.

(31:00) A discussion of cinematic storytelling in video games through Half-Life.  Apparently this game is Die Hard without Yuletide festivities.

(44:30) Presentation through set pieces seems to be this game's main strength.

(47:00) First person platforming is always weird, and this game doesn't pull it off super well.

(48:30) Exploration as a counterpoint to action and why the combat could have benefited from being more intense.

(1:02:00) More rankings!  Kid Icarus is a pretty cool guy doesn't angel of anything.  Surprisingly, you gain more ground in that than in Gain Ground.  Solomon's Key gets slotted as well!


Next time on Last Time, Fighting Street!  Shoryuken?

Button mashing all the time:
Geremy@lasttimeonvideogames.com,
 Tyler@lasttimeonvideogames.com,
 Zach@lasttimeonvideogames.com,
 or LTOVG@lasttimeonvideogames.com.
 You can also go to the show page at plus.google.com/+LastTimeOnVideogames or comment on the site at www.lasttimeonvideogames.com.
 Also, you can follow our tweets @LTOVG.